Worker is a site-specific installation about how individual lives disappear within systems of industrial production. Constructed entirely from discarded clothing, accumulated textiles transform into hunched human figures whose identities become inseparable from the products they manufacture.
Clothing becomes body, architecture, and commodity at once, collapsing distinctions between worker, workplace, and consumer product. The same material forms the laborers, the environment surrounding them, and the goods moving through it, suggesting a system in which people and objects become increasingly interchangeable. Audio and video surveillance extend this condition, recording labor while revealing little about the individuals being observed.
Worker considers how systems preserve the visibility of products more carefully than the histories of the people whose labor made them possible. Rather than documenting a particular workforce, the installation asks what remains when the object survives but the person who made it is forgotten.
Share
Worker (hallway view detail), 2011, dimensions variable, found fabric
Share
Worker, 2011, dimensions variable, found fabric, video projection with sound, running time 5:54 looped
Share
Worker (hallway view), 2011, dimensions variable, found fabric
Share
Worker (figure detail), 2011, dimensions variable, found fabric
Worker (figure detail), 2011, dimensions variable, found fabric
Share
Worker (figure detail), 2011, 73 x 33 x 28 inches, found fabric
Worker (figure detail), 2011, 74 x 33 x 32inches, found fabric
Share
Worker (figure detail), 2011, 72 x 33 x 28 inches, found fabric
Worker (figure detail), 2011, 72 x 33 x 28 inches, found fabric
Share
Worker, 2011, video projection and sound, running time 5:54, looped
Share
Time Lapse Construction and Interview with James Gilbert